Part 7: Getting to (non-beta) ARKit compliance for my scripted usda outputs is going to be uglier than I had hoped since usdc files are required.
Figured that out by coaxing the Apple provided usdARKitChecker to pass through a little more info from usdchecker util, and then smooshed the files together using usdcat. Unclear on how to do this all in Swift down the line, but works for now!
https://www.whynotestflight.com/excuses/hello-usd-part-7-where-my-error-messages-at/
#shellScript #openUSD #python #macos #visionOs #ARKit #USDZTools